cancerass: (Default)
Karkat Vantas ([personal profile] cancerass) wrote2013-01-08 11:06 pm
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[Adstring] DREAMSCAPE

AREA 1 - This is pretty much just going to be the inside of the meteor. There are teleportation pads all over the place that lead to different rooms. This is where you're most likely to get lost. Some rooms will be pristine, some will have chests with worthless items in them. Most likely junk food, weapons, useless toys, etc. Other rooms will be doused in rainbow-colored blood. Sometimes in places where it doesn't make sense for there to be any. The Ectobiology Lab is hard to find, and it's a crapshoot if you'll make it there or not. Teleporting to and then passing through it will get you to the next area.

AREA 2 - The land of Pulse and Haze. The oceans are full of blood and imps are wandering around everywhere. They're not harmless, but not unbeatable either. Shouldn't be a problem for any character who can actually put up a fight. Traverse it and enter the oddly painted and partially destroyed house to reach the final area.

AREA 3 - Just a regular old troll neighborhood. There's plenty of hives houses, but they're all locked up, except for one. Go in it to find Karkat's old respiteblock room in all it's poster-addled glory. This is most likely where Karkat will be if he hasn't decided to travel through other scapes (which is most likely to happen the second week.)